Glossary
Side-Effects
A side-effect
is a general term in computer science. In the context of an app, it means any interaction with the world outside of the internal logic of your app. Typical examples of a include API requests, analytics, logging, local storage, and so on.
Aperture
An aperture
controls the streams of data which enter Refract.
It is a function which observes data sources within your app, passes this data through any necessary logic flows, and outputs a stream of effect
values in response.
Effect
An effect
is any value, passed from an aperture
into a handler
. These can be any value: numbers, strings, booleans, etc - you get to decide how to structure your effects.
It's expected that for most applications, effect
s will likely be plain JavaScript objects (or arrays of objects if you want to dispatch multiple effects simultaneously) - this works well for more complex apps.
Handler
A handler
causes side-effects in response to any effect
value output by the aperture
.
It is a function which imperatively calls any side-effect you wish to result from the output of your aperture. This often includes returning data to your app's flow (via setState
or Redux dispatch
for example), but could also include external side-effects which do not loop back into your app (such as localstorage or analytics).
ErrorHandler
An errorHandler
causes side-effects in response to any fatal error occurring within your aperture
.
It is a function which calls any side-effect you wish to result from any fatal errors within your streams. In some situations, an error can occur which breaks your stream pipeline. In this case, the error is handled by your errorHandler
. Usually, you would be expected to log this error for further investigation.
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